Shadowkeep improves Destiny 2 in a wide assortment of ways and gives dedicated fans a taste of things to come from an independent Bungie, but it’s ultimately just a taste. I’d hoped that the raid and new Vex Offensive activity might lead to some additional development in the story, but unfortunately they’re both separate from Shadowkeep’s campaign and seem to be building up a different story that also hasn’t come into its own yet. IGN Nordic is operated under license by eMense. While the bosses themselves are basically just bigger, slightly modified versions of existing enemy types, the stellar mechanics and high degree of difficulty makes it one of the best raids in Destiny 2. Shadowkeep’s campaign has you working with series veteran and walking cursed image, Eris Morn, on a vague quest to stop some bad things from going down on Earth’s moon. There aren’t a ton of different finishers to choose from at this point and they have to be manually changed, which can make using them pretty repetitive, but there’s a lot of potential for this to evolve over time and I’m honestly completely here for it. Destiny 2: Shadowkeep reviewed on Xbox One X by Travis Northup. One of my major complaints with Destiny’s story as a whole is that it kills off its villains too quickly and feels disjointed because of it, so it’s great to see the writers setting up for a story with a longer tail. The new raid, which sends you on a quest to stop some milk-powered robots from doing their inappropriate time-travel shenanigans, is one of the best, most challenging activities you could hope to do with a group of friends, though it’ll also test the strength of that friendship. I’m still hoping some of the planned upcoming content like the second dungeon activity (Oct. 29th) will pull at one of Destiny 2’s many incomplete plot threads, but I think it’s more likely that Bungie will draw this out across multiple years. Also available on PlayStation 4 and PC. It also makes Destiny 2 a little tougher to recommend to the uninitiated because of the added complexity that caters to experienced Guardians. Pokémon Sword and Shield: The Crown Tundra DLC Review, Things Ghost of Tsushima Doesn't Tell You. Of course, not all additions in Shadowkeep make Destiny 2 more complicated – some are just good old-fashioned fun, like finishers. But what starts as a generic, lunar-based hero’s journey quickly reveals itself to be a chilling and tense reflection upon your character’s story so far, with heavy foreshadowing of an even more challenging path set out before you. This explansion adds new missions & quests, a new dungeon, new weapons and gear to earn, an all-new raid, and more. Gray craters have been split open, revealing sickly, luminous innards and rocky hills have been replaced by nefarious-looking spires and hive agents performing their wicked magic. Destiny 2’s three character classes – Titan, Warlock, and Hunter – have all been simplified relative to Destiny. Destiny 2: Shadowkeep Review. I’m less impressed by the Vex Offensive, a new activity for Destiny 2 which is a simple series of arena battles against hordes of Vex. Xbox One Sept. 22, 2017. Finally, the new artifact system allows you to unlock powerful new mods and increase your power level seemingly without limit, which is a great addition that also makes understanding power level in Destiny 2 a few degrees more confusing than it already was. Even so, there’s a lot to love about the improvements to customization and it’s hard not to get excited about the story Shadowkeep sets up, even if it doesn’t develop it very far this time. With important changes to Destiny’s sandbox and an added focus on RPG mechanics, customization, and high-end loot to chase, Shadowkeep is a big step in the right direction in a lot of ways, but also feels like it’s setting Destiny 2 up for a bright future that isn’t quite here yet. All of this adds up to an intense and often tedious grind if you’re hoping to reach max power level and unlock Shadowkeep’s most significant rewards that should scare anyone who values their time or fears repetition. IGN Nordic is operated under license by eMense. Comments. IGN Africa is operated under license by Little Empire, Destiny 2 Back Online After 'Emergency Maintenance' Following Hitting All-Time Concurrent Player Record, Destiny 2: Shadowkeep - How Bungie is Building a Better RPG, Destiny 2: Shadowkeep Preview - An Exciting Reset, Destiny 2: Shadowkeep Delayed 2 Weeks, Now Launching in October, Pokémon Sword and Shield: The Crown Tundra DLC - Review, Borderlands 3: Psycho Krieg and the Fantastic Fustercluck DLC - Review, Pokémon Sword and Shield: The Isle of Armor DLC - Review. Hopefully, this activity will be iterated upon in the future or at least have different bosses each week, but for now my advice is to avoid it altogether or watch something on your phone while grinding it out. This journey to the moon is a giant leap for Guardian-kind with an enormous grind. Destiny 2: Shadowkeep is a big step in the right direction for Destiny, even when it feels like the first chapter in a larger story and subjects you to a brutal grind. Star Wars: Is Disney Teasing the Return of Samuel L. Jackson's Mace Windu? IGN Africa is operated under license by Little Empire. Destiny 2 Back Online After 'Emergency Maintenance' Following Hitting All-Time Concurrent Player Record. Destiny 2: Shadowkeep for PlayStation 4 game reviews & Metacritic score: New nightmares have emerged from the shadows of our Moon. If Shadowkeep makes anything crystal clear, it’s that it was built for the hardcore audience that’s stuck with Destiny 2 for years through good times and bad, even if its new features run the risk of confusing and alienating new players. In order to fill up all the progress bars Bungie’s given you, you’ll need to replay the same stuff over and over again. Shadowkeep presents a new direction for Destiny 2. What’s worse is that some of those new activities don’t seem to have exclusive drops, like the unique weapons found in Forsaken’s Strikes. Leave a Video Comment or Question. The good news here is that the content Shadowkeep does add is largely great, even if it feels like there’s too little of it, and Bungie has a content calendar that promises more coming in the future, all of which is built into the $30 cost of this expansion. Tweaking my abilities to create the perfect murder cocktail is rewarding in its own right. Destiny 2: Shadowkeep is a big step in the right direction for Destiny, even when it feels like the first chapter in a larger story and subjects you to a brutal grind. Some of the raid’s encounters are so mechanically demanding it took my fireteam many hours to get through them, but I’m sure by next week someone will have found a way to kill every boss solo using an exploit or something. In addition to being pretty badass, finishers also provide tactical benefits like damage resistance during the animation and the ability to instantly kill enemies at a distance, since finishers can have a pretty generous range. This journey to the moon is a giant leap for Guardian-kind with an enormous grind. Shadowkeep improves Destiny 2 in a wide assortment of ways and gives dedicated fans a taste of things to come from an independent Bungie, but it’s ultimately just a taste. As a longtime player who has a passionate love-hate relationship with Destiny, I find myself somewhere in the middle of these two extremes, and it’ll likely take a while for the dust to settle enough for me to see where I stand in the long run. Destiny 2: Shadowkeep - How Bungie is Building a Better RPG + by Destin Legarie Posted Sept. 27, 2019, 5:25 p.m. For the first time, we had the opportunity to see all the new systems working together in Destiny 2 Shadowkeep. Blood, Language, Violence, Online Interactions Not Rated by the ESRB. While the results I got from some loadouts weren’t always immediately noticeable out in the field, tweaking my abilities to create the perfect murder cocktail is a rewarding experience in its own right and is bound to get better over time once I’ve maxed out my armor’s power. We've beaten the campaign, bested the Leviathan Raid, and competed in the Trials of the Nine. If you’ve played Doom (2016) and enjoyed the awesomeness that is “Glory Kills,” you’ll feel right at home here. Finishers give you the option to execute weakened enemies with some extra pizzazz, like by sending them flying with a punch or roundhouse kicking them in the face. It’s packed with interesting mechanics, like gathering and banking motes Gambit-style and creating a chain of Guardians to guide a beam of light and unlock a door. Destiny 2: Shadowkeep. Oktober 2017 veröffentlicht. Also available on PlayStation 4 and PC. What’s worse is that some of those new activities don’t seem to have exclusive drops, like the unique weapons found in Forsaken’s Strikes. Shadowkeep improves Destiny 2 in a wide assortment of ways and gives dedicated fans a taste of things to come from an independent Bungie, but it’s ultimately just a taste. Destiny 2: Shadowkeep, a new chapter for Destiny 2, reunites you with an old ally to confront new nightmares. 9 months, 2 weeks. Here's our first impressions. Simply put, this mode is a bland, monotonous grind that doesn’t provide much of a challenge, any interesting mechanics to master, or anything that helps advance the story. Also available on PlayStation 4 and PC. The artifact system is a great addition that also makes understanding power level a few degrees more confusing than it already was. Once you’ve burned through it, you’re met with a massive grind that makes up the bulk of this expansion. Destiny 2: Shadowkeep Review But in true Destiny fashion, the end of Shadowkeep’s campaign is largely where the larger experience begins, in the form of endgame activities and a grind more threatening than any raid boss could ever hope to be. Shadowkeep presents a new direction for Destiny 2. https://www.ign.com/articles/2019/10/09/destiny-2-shadowkeep-review Now it's time for the Verdict. Destiny 2: Shadowkeep reviewed on Xbox One X by Travis Northup. Die Version für Microsoft Windows wurde am 24. Once you’ve burned through it, you’re met with a massive grind that makes up the bulk of this expansion. The new seasonal leveling system, which grants rewards for playing just about any activity, is a nice addition for hardcore fans who are always hungry for more things to chase, but really makes it hard on anyone who doesn’t pay for the premium version via the season pass. Destiny 2: Shadowkeep, a new chapter for Destiny 2, reunites you with an old ally to confront new nightmares. It’s packed with interesting mechanics, like gathering and banking motes Gambit-style and creating a chain of Guardians to guide a beam of light and unlock a door. Shadowkeep ends up feeling like the first act of a larger story. It’s not that giving everybody a ton of things to do and items to chase is a bad thing, but the ratio of added grind versus new actual content is heavily out of balance. Some of the raid’s encounters are so mechanically demanding it took my fireteam many hours to get through them, but I’m sure by next week someone will have found a way to kill every boss solo using an exploit or something. You enter the Black Garden, kill some stuff for 15 minutes, and earn minimal rewards in the process. There doesn’t seem to be a way to own Shadowkeep without also owning the pass for this season, but in future seasons this could be a bit of a headache, especially when important rewards like exotic weapons are a part of this system. IGN India is operated by Fork Media Ltd under license from IGN Entertainment and its affiliates. Destiny 2: Shadowkeep Review 1 χρόνος, 1 μήνας Προβλήματα στην πρώτη μέρα κυκλοφορίας του Destiny 2: Shadowkeep Destiny 2: Shadowkeep videos - Watch Destiny 2: Shadowkeep PC videos, movies, trailers, gameplay clips, video game reviews, interviews and more at IGN At least now I have something to wear that will hide my tears caused by sheer lack of a payoff. But in true Destiny fashion, the end of Shadowkeep’s campaign is largely where the larger experience begins, in the form of endgame activities and a grind more threatening than any raid boss could ever hope to be. Destiny 2: Shadowkeep - How Bungie is Building a Better RPG . With important changes to Destiny’s sandbox and an added focus on RPG mechanics, customization, […] Even so, there’s a lot to love about the improvements to customization and it’s hard not to get excited about the story Shadowkeep sets up, even if it doesn’t develop it very far this time. Destiny 2: Shadowkeep reviewed on Xbox One X by Travis Northup. The biggest barrier of entry for someone new to Destiny 2 these days, though, is in learning the almost absurd number of currencies, upgrade paths, leveling systems, and power grinds – that all gets in the way of those who were hoping to simply log on and shoot some moon goblins in the face, and Shadowkeep only makes that problem worse. Also available on PlayStation 4 and PC. 9 months, 3 weeks. IGN Southeast Asia is operated under license by Media Prima Digital Sdn Bhd. Destiny 2 - Review . I love playing Crucible as much as the next Guardian, but that’s a time investment and repetitiveness that might drive even the most hardened Destiny 2 player to drink. Destiny 2: Shadowkeep Review in Progress . At the same time, it’s hard to shake off the bad taste the sudden ending left in my mouth. Precisely when the stakes seem to be the highest, they drop you back into a patrol zone and leave you to discover that the campaign has ended with absolutely no fanfare. The moon is Shadowkeep’s principal setting and will feel familiar to fans of Destiny, but things have gotten a whole lot spookier since the last time our boots touched its dusty surface. IGN Africa is operated under license by Little Empire. Destiny 2: Shadowkeep - Review . Xbox One Oct. 9, 2019. It’s such an interesting refresh of an existing area that it almost never bothered me that the patrol zone is essentially a reskinning of the same space we all remember from the original Destiny. You enter the Black Garden, kill some stuff for 15 minutes, and earn minimal rewards in the process. One that doubles down on storytelling, RPG mechanics, and retools the sandbox. That’s a boon for people like me who were becoming overwhelmed by the ever-growing weekly checklist of activities to complete. Unfortunately, the excitement ends just as quickly as it begins when, only four or five hours later, the story grinds to a halt so abruptly it might give you whiplash. Shadowkeep also fails to provide a weapons refresh as Destiny 2 did with all of its other major expansions, like Forsaken. Xbox One. Now it's time for the Verdict. The event ends on January 14, 2020. Called forth by haunting visions, Eris Morn has returned. September 2017 veröffentlicht. The new seasonal leveling system, which grants rewards for playing just about any activity, is a nice addition for hardcore fans who are always hungry for more things to chase, but really makes it hard on anyone who doesn’t pay for the premium version via the season pass. We've beaten the campaign, bested the Leviathan Raid, and competed in the Trials of the Nine. Once you’ve burned through it, you’re met with a massive grind that makes up the bulk of this expansion. + by Travis Northup Posted Oct. 9, 2019, 2:12 a.m. In fact, I wasn’t even sure the campaign was over until Bungie emailed me to offer a printable Eris Morn mask as a reward for beating the campaign. Destiny 2 ist ein Mehrspieler-Computerspiel, entwickelt von Bungie, Inc. und veröffentlicht von Activision Publishing, Inc. Bungie und Activision wurden im Jahre 2019 unabhängig voneinander. With important changes to Destiny’s sandbox and an added focus on RPG mechanics, customization, and high-end loot to chase, Shadowkeep is a big step in the right direction in a lot of ways, but also feels like it’s setting Destiny 2 up for a bright future that isn’t quite here yet. While the bosses themselves are basically just bigger, slightly modified versions of existing enemy types, the stellar mechanics and high degree of difficulty makes it one of the best raids in Destiny 2. Der Ego-Shooter ist ein reines Onlinespiel und wurde für die PlayStation 4 und die Xbox One am 6. Simply put, this mode is a bland, monotonous grind that doesn’t provide much of a challenge, any interesting mechanics to master, or anything that helps advance the story. Though Shadowkeep’s story has some great chapters, it ends up feeling like the first act of a larger story that seems like it won’t be completed in the near future. That’s a boon for people like me who were becoming overwhelmed by the ever-growing weekly checklist of activities to complete. Best Movie, TV and Comics of the Year Awards 2020, Assassin's Creed Valhalla: Major Update Adds Graphics Options and More, Magic: The Gathering Getting Limited-Edition Cards Featuring Bob Ross Artwork, The 4K, 240FPS KFConsole Is Real... And It Will Keep Your Chicken Warm, Alien Civilizations Destroyed Themselves Through Progress, Study Claims, Attack on Titan: Season 4, Episode 1 Review. This journey to the uninitiated because of the Nine encourage you to read our PRIVACY. The uninitiated because of the Nine that ’ s hard to shake off the bad taste the sudden left. Shadowkeep Review IGN Africa is operated under license by Media Prima Digital Sdn Bhd Travis Northup Posted Oct.,... Bulk of this expansion level a few degrees more confusing than it already was my abilities create! 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