Another great option is PHY Future Gohan, who can be a leader because this is a pure Future Saga Team, and he also provides a top-notch Leader Skill for the category. Awakened UR Proudest in the Universe - Cooler (Final Form) Extreme TEQ. As you can see, literally every type-specific Metal Cooler is solid offensively and defensively when rainbowed, which is easy to do since they're farmable. Teq f2p cooler rainbow Undokkaned frieza rainbow Phy cooler rainbow Friend str cooler 2 dupe Items used Whis, icarus 2x, android 8 2x, snake 2x Perfect run. - Thirst for Conquest - Cold Judgment - Brutal Beatdown - Metamorphosis - Nightmare Movie Bosses - Transformation Boost - Wicked Bloodline - Terrifying Conquerors - Target: Goku - Space-Traveling Warriors ... F2P Mono PHY Team Guide Top Tier Giant Form Team Guide Top Tier Goku's Family Team Guide Extreme UR ⦠I knew from first sight that the PHY one was probably good but not that good, now I'm totally gonna invest the orbs. As always, much appreciated for everything MobileMan. Both will be able to debuff enemy attack. Member. On top of that, each type-specific Metal Cooler has its own unique secondary passive: +2 ki to all allies when HP is 50% or above, Upon attacking, reduce the enemy's ATK by 20% for 2 turns, Recover 5% of max HP at the start of turn. How well would they work as a full F2P unit team for event like Prime Battles? Community content is available under. Awakened SSR Endless Horror - Metal Cooler [TEQ] Extreme TEQ. FREE Shipping on orders over $25 shipped by Amazon. Split Into Good and Evil Majin Buu (Good)/Majin Buu (Pure Evil), Merciless Condemnation Goku Black (Super Saiyan Rosé) & Zamasu, Raging Dash Majin Buu (South Supreme Kai), Overwhelming Power Restored Demon King Piccolo (Elder), Life Form of Hate and Ruin Cell (1st Form), Tragedy Born From Power Fusion Android 13, Ginyu Force Reborn Ginyu (Goku) (Ginyu Force), Fearful World Domination Demon King Piccolo, Hell Conquering Ambition Frieza (Final Form) (Angel), Viciousness Released SS Gohan Possessed (GT), The Pinnacle of Evil Golden Frieza (TEQ-1), The Pinnacle of Evil Golden Frieza (TEQ-2), Indomitable Fighting Spirit Super Saiyan 2 Vegeta, https://dbz-dokkanbattle.fandom.com/wiki/Tier_List:_Extreme_TEQ?oldid=1226754, - Capable of dealing out multiple, heavy damage ATKs, - Can only really take hits after a Super ATK, - His damage reduction isn't as potent when under 50% HP, - Deals a sizeable amount of damage especially when provided with supports, - His second passive is completely locked out due to lacking any, - Must wait a really long time before he transform into Super Buu, - His defense boost isn't exceptional by any means and can leave him hanging on tougher events, - One of the better leaders for Extreme TEQ with an unprecedented 130% boost to stats, - Though his defense reduction is not as big of an issue as it once was, it's still advised to take caution with him on more difficult events, - Deals an astounding amount of damage thanks to his EZA stats and immense multuplier while he also being able to take a lot hits, - His passive is nullified against 3 or more enemies which hampers his effectiveness in events such as Super Battle Road, - Outside of firing Super ATKs, they can be quite fragile due to no natural defense, - Raises ATK & DEF on supers until his Golden Form, - DEF boost incrementally decreases with each form to the point where he has no defense boost on passive, - Starts off with a good ATK & DEF boost and can continue to raise his ATK through supers, - Given his critical hits are gated behind facing categories, they won't always activate, - Gains a good deal of ATK & DEF with every ki sphere, - His offensive and defensive potential will vary based on the orbs he's collected, - Currently Extreme TEQ's best wingman, providing Ki, ATK, & DEF to great degrees, - Most of his links are rather difficult to be properly utilized, - Has relatively great buffs so long as he can maintain HP, - Gives himself ki and a good amount ATK boost along with a decent amount of DEF boost defending on your HP, - Loses damage reduction once he falls below 80% HP, - Offers a variety of debuffs and potential to stun the enemy, - Hit is incredibly fragile, as his only form of defense is debuffs but given that many bosses are immune to said debuffs, he can't take hits very well, - Great ATK & DEF buffs upon Super ATK and can be further increased, - His links aren't particularly good for the team, - Super ATK will heal HP and ultra-Super ATK debuffs opponent, - Flat boosts are not particularly helpful, - For him to grow his ATK and crit chance, he requires time and a health restriction, which can be tedious, - His health recovery is fairly situational, - Relatively nice buffs with a manageable restriction, - Aside from Guldo, no one on the team will receive his full support, - Gives himself decent buffs and stacks DEF, - Offers a great amount of Ki and a good amount of ATK, - No DEF with support and doesn't really do much outside of support, - Unfortunately, a multitude of bosses have immunities to one, if not all of his debuffs, - Boosts are turn-limited, making him deadweight afterwards, - No defense buffs make him a dead man walking on anything more difficult than a Dokkan Event, - Super Attacks temporarily raise ATK & DEF, - She can't hit her max potential on this team, - The other two parts of his passive are not practical; Future 18 currently has no Extreme TEQ units and facing ", - Extreme TEQ does offer some relatively nice ", - Getting his full passive is not the easiest task on this team, - Nothing particulary noteworthy about the unit, especially since his support is outclassed by others, - HP recovery is based on damage dealt and given he has no ATK boost, can be a pain at times, - His only use, which is dealing damage, is something he still is lackluster in, - Tao falls short in most departments and his ATK boost is gated behind RNG, - His passive is a flat, one-time activation. , 136k heal PER turn if PHY was main rotation and no type disadvantages or. 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